Hi! I am Morten, a Danish computer graphics researcher living in Vienna, Austria, who loves physics-based animation.
I received my PhD from IST Austria in 2016 under the supervision of Professor Chris Wojtan. Before that, I studied computer science (Master, 2011; Bachelor 2009) at the Department of Computer Science at Aarhus University in Denmark. Since 2017, I am working at Autodesk as a Principal Software Developer on the Bifröst project.
I'll be going to Eurographics 2017 in Lyon. It seems I'll be receiving an award for my PhD thesis there. :) Yay!
I am going to SIGGRAPH to present our paper on local editing of liquid simulations. Oh, and I also just defended my PhD!
Our paper on Liquid Surface Tracking with Error Compensation has been conditionally accepted to SIGGRAPH 2013.
Our SIGGRAPH 2012 paper is featured in German computer magazine c't.
The gooey displacement maps from our SIGGRAPH 2012 paper have been selected to be included in the SIGGRAPH 2012 technical papers preview.
Our paper on Tracking Surfaces with Evolving Topology has been conditionally accepted to SIGGRAPH 2012.